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张 聪







Email: congz@ustc.edu.cn



主要研究方向:多媒体网络、互动视频直播、大数据与边缘计算等


张聪,男,博士。2018年毕业于加拿大西门菲莎大学,获博士学位。现任中国科学技术大学计算机科学与技术学院特任副研究员。主要从事多媒体网络、互动视频直播、大数据与边缘计算等方面的研究。


获 奖 情 况



IEEE INFOCOM Best-in-Session-Presentation Award, 2017

SFU Travel & Minor Research Award, 2015


主 要 论 著




[01] C. Zhang, Q. He, J. Liu, Z. Wang. Exploring Viewer Gazing Patterns for Touch-based Mobile Gamecasting, IEEE Transactions on Multimedia, vol. 19, no. 10, pp. 2333-2344, Oct. 2017.
[02]C. Zhang, J. Liu, and H. Wang. Cloud-assisted Crowdsourced Livecast, ACM Transactions on Multimedia Computing Communications and Applications, vol. 13, no. 3s, pp. 46:1-46:22, Jul. 2017.
[03]Q. He, C. Zhang, X Ma, and J. Liu. Fog-Based Transcoding for Crowdsourced Video Livecast. IEEE Communications Magazine, vol. 55, no. 4, pp. 28-33, Apr. 2017.
[04]Q. He, C. Zhang, and J. Liu. CrowdTranscoding: Online Video Transcoding with Massive Viewers in Crowdsourced Livecast. IEEE Transactions on Multimedia, vol. 19, no. 6, pp. 1365-1375, Jun. 2017.
[05]C. Zhang, J. Liu, F. Chen, Y. Cui, and E. Ngai. Dependency- and Similarity-aware Caching for HTTP Adaptive Streaming. Springer Multimedia Tools and Applications, 2017.
[06]X. Ma, C. Zhang, J. Liu, R. Shea, and D. Fu. Live Broadcast with Community Interactions: Bottlenecks and Optimizations. IEEE Transactions on Multimedia, vol. 19, no. 6, pp. 1184-1194, June 2017.
[07]F. Chen, C. Zhang, F. Wang, J. Liu, X. Wang, and Y. Liu. Cloud-assisted Live Streaming for Crowdsourced Multimedia Content. IEEE Transactions on Multimedia, vol. 17, no. 9, pp. 1471-1483, Sept. 2015.
[08]H. Pang, C. Zhang, F. Wang, H. Hu, Z. Wang, J. Liu, L. Sun, Optimizing Personalized Interaction Experience in Crowd-Interactive Livecast: A Cloud-Edge Approach. In ACM Multimedia 2018.
[09]C. Zhang, J. Liu, H. Pan, F. Wang. Highlight-aware Content Placement in Crowdsourced Livecast Services. In IEEE/ACM IWQoS 2018.
[10]Y. Zhu, Z. Wang, J. Liu, C. Zhang. When Cloud Meets Uncertain Crowd: An Auction Approach for Crowdsourced Livecast Transcoding. ACM Multimedia, 2017
[11]C. Zhang, Q. He, J. Liu, Z. Wang. Beyond the Touch: Interaction-Aware Mobile Gamecasting with Gazing Pattern Prediction. In IEEE INFOCOM 2017.
[12]C. Zhang, J. Liu, M. Ma, L. Sun, B. Li. Seeker: Topic-Aware Viewing Pattern Prediction in Crowdsourced Interactive Live Streaming. In ACM NOSSDAV 2017.
[13]C. Zhang, J. Liu, and H. Wang. Towards Hybrid Cloud-assisted Crowdsourced Live Streaming: Measurement and Analysis. In ACM NOSSDAV 2016.
[14]L. Zhang, C. Zhang, J. Liu, X. Chu, K. Xu, and H. Wang. Power-Aware Wireless Transmission for Computation Offloading in Mobile Cloud. In IEEE ICCCN 2016.
[15]Q. He, C. Zhang, and J. Liu. Utilizing Massive Viewers for Video Transcoding in Crowdsourced Live Streaming. In IEEE CLOUD 2016.
[16]C. Zhang and J. Liu. Understanding Crowdsourced Interactive Live Streaming: Twitch.tv as a Case Study. In ACM NOSSDAV 2015.



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